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Post  Raelptah Wed Nov 18, 2009 8:36 pm

Thoughts on the "Evollance" website
Brak, nem, meeth, lords and ladies

reasons for sticking with this one



Can:
I can transfer things from the "evllliance" accross
polls (got)
chatroom (done)
scouting report (done) - copy and paste
diplomacy (done) - just make headers
members list - members can view that in the list, BUT not times zones, which may be a good thing, spy protection. Leaders can
recently only - have better data in this forum of forum usage, participation ect

We can:
assign ranks,
hide stuff
its more tweekable
cut&paste from html

Cant:
food calculator - ladymoon may be able to make one
Map - maps for server 95 needs to work, currenlt havent found one -but we can put direct links into forum
auto diplomacies - we cant see a list of enemy diplomacy - but that ok, we can leave evolliance open and just use that occasionally - I dont think its a good idea to announce who are enemies or friends are. We can see diplomacy from allaince evony anyway


Last edited by Raelptah on Thu Nov 26, 2009 4:45 am; edited 10 times in total
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Post  Raelptah Sat Nov 21, 2009 7:14 pm

Hmm.. just some thoughts

*specialisation and protection zones

Recruiting by location in 3 hr protection zones. These zones center on "Village destroyers"

Members choose which they would like to specialize in. DEF>ATT>VILLAGE DESTROYERS

Members specializing in creating big armies go in and "clean" enemies position of troops and lower loyalty, >>>closely followed by those who've specialized in village destroying troops. >>>In the mean time they are supported by those that only want to make defense troops for the alliance, who send them reinforcements either on regular intervals or as big chunks when battles commence.

>>>ATTACKERS - kill troops, Lower loyalty Followed>>>VILLAGE KILLERS destroy the enemy city
Meanwhile >>>DEFENDERS send troops if needed


Last edited by Raelptah on Sat Nov 21, 2009 7:23 pm; edited 2 times in total
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Post  Raelptah Sat Nov 21, 2009 7:14 pm

... Liason officers...

I guess you guys are doing all the talking between leaders of allainces

BUT - if you ever want to delegate out, then i have some suggestions
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Post  Raelptah Sat Nov 21, 2009 7:16 pm

The other neat thing about being admin, is that you can click on a persons name and see how stats

>when online last
>how many posts
>how many times theyve been
>what they looked at

theres also a stats graph in the control panel bit


Last edited by Raelptah on Sun Nov 22, 2009 12:30 pm; edited 1 time in total
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Post  Raelptah Sun Nov 22, 2009 10:17 am

Recruiting...

In our alliances front page in evony... include a direct link to our forum

https://pwnd.forumotion.net/guest-room-f7/requirements-for-joining-please-read-t19.htm

to the guest room

Instead of writing requirements info in evony...
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Post  Raelptah Sun Nov 22, 2009 12:29 pm

(will be locked)

Means the subject will be locked when OPEN TO MEMBERS, so now more postings from members - its a HOW TO

(Needs Moderators)

Means the subject needs a moderator, so one of our members could be in charge of it and we could assign a rank
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Post  Brak Sun Nov 22, 2009 1:53 pm

Outstanding job

Brak
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Post  Raelptah Sun Nov 22, 2009 3:43 pm

*when members sign up, yes admin click them in, that allows for background allaince check... we can delegate that job out to A single member for the running of - one job - we need one person to do just that, cos people leave and they need to be deleted from forum most important ect


Last edited by Raelptah on Sun Nov 22, 2009 3:50 pm; edited 1 time in total
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Post  Raelptah Sun Nov 22, 2009 3:57 pm

things to do to finish off

PLEASE READ through Forum and edit - LEAVE TWEEKS as message and ill rework them

PLEASE LOOK AT THESE PLACES

Alliance Structure
>>>Our current Allaince structure
*if aggreed, we can assign members - place their names in at a later stage

recruiters
>>>Recruiters - Responsibilities & Suggestions

guest room:
>>>Requirements For Joining - Please Read

Allaince Requirements
>>>Alliance Objectives to meet

Assistance - Where to Send Recources

>>>ALLIANCE PRIORITIES - *Check Daily
>>>HOW to ask for help
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Post  Raelptah Sun Nov 22, 2009 10:35 pm

Please look at the above places
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Post  Raelptah Mon Nov 23, 2009 2:56 pm

centralisation

<20:43>[Raelptah]: hmm... been thinking.. perhaps we can nominate an allaince "centre" and build villages there so that we can all defend each other or wouldnt that work - as in farming ect
if where where say 20 strong on one spot, and thier other main village just sent IN res to those positions. then surely they would be hard to conquer cos of all the 19 suppor
<20:46>[Raelptah]: and these villages would be def troop makers, supporting the outside mains

would that work?
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Post  Raelptah Mon Nov 23, 2009 8:07 pm

ok so ive whittled the forum down to essencials
works like this:

:::Forum
*hidden areas for leaders & battle chiefs
*restricted guest room access, applications to join
*allaince objectives: membership cut, allaince priorities, members troop count
*claims (valleys ect)
*Intellegence: only major enemies listed, coords - also enemy allaince headers
*tips and misc info

:::Deleted
*request resources and where to send resources
*call for defence

:::Proposals:
*Requesting defense is an game thing not forum, announced in allaince chat announced "ATT ..." so we can see it easy and organise
*proposal - members find out who is closet by looking at map - create teams of 3 members - they look after each other, res, reinforcements ect
*troop count - leaders use to coordinate big battles easily

http://www.editgrid.com/user/raelptah/raelptah_ladymoon
https://pwnd.forumotion.net/forum.htm

please review and edit :O)


PS this is current verison

http://www.editgrid.com/user/raelptah/PWND_-_Membership_Troop_Count
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